Thursday, 17 December 2015

Week 12

Evaluation

The biggest problem of the evaluation is that the animation is not smooth. This was a big mistake as this was done because of a stupid mistake that i forgot about the time configurations early and then forget that I could carry on with the selected animation and then render in different camera angles. However doing this was easier as the program kept crashing and was very slow, which should not happen but this was partially fixed by changing the display drive to software but this made the program hard to use as the graphic for modelling and animations was difficult to work with. However there is a range of camera techniques which makes it alight.

A technique that i should of added was a particle system called P Array





This technique would have been used to make an object explode as you can change the particle colour and with the object breaking in pieces, this could be used at great effect while animating the object and then you animate the object to disappear with the explosion to give the shock effect to the audience. However due to time constraints unable to achieve and trying to add that to the storyboard.

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